package org.gpp.proj1.camera.action;

import com.jme.scene.CameraNode;

/**
 * Interface for camera action classes, such as "camera zoom", 
 * "look at", etc
 * 
 * @author Paolo Victor, paolovictor@gmail.com
 */
public interface CameraAction {
	public void updateAction( float timePerFrame, CameraNode camera );
	
	public boolean isFinished();
}
